Liquid vs 3DMAX
IEM Rio 2026Match recap
3DMAX beat Liquid 2–0 in a best-of-3 at IEM Rio 2026 (Group Stage). Map scores: Nuke 14–16, Ancient 5–13. Lucky (3DMAX) led the server with 54 kills, 160.4 ADR and a 1.63 rating. Clutch of the match: Graviti (3DMAX) won a 1v2 in round 29 on Nuke. Biggest economy swing: 3DMAX won round 7 on Nuke with $9,750 of equipment against $30,050.
Map veto
Rounds
Economy
Team equipment value at the end of each buy. Drag to scrub.
Scoreboard
| Player | |||||||
|---|---|---|---|---|---|---|---|
| ultimate | 23 | 18 | 5 | +5 | 76.9 | 80% | 1.14 |
| NAF | 22 | 19 | 9 | +3 | 85.0 | 67% | 1.18 |
| malbsMd | 19 | 21 | 4 | -2 | 67.7 | 80% | 0.89 |
| EliGE | 18 | 19 | 7 | -1 | 71.1 | 73% | 0.96 |
| siuhy | 14 | 20 | 2 | -6 | 54.3 | 73% | 0.72 |
| Lucky | 28 | 18 | 2 | +10 | 76.5 | 73% | 1.40 |
| Ex3rcice | 21 | 18 | 8 | +3 | 77.2 | 80% | 1.07 |
| Graviti | 20 | 20 | 9 | 0 | 85.9 | 67% | 1.10 |
| misutaaa | 15 | 24 | 7 | -9 | 64.3 | 70% | 0.70 |
| Maka | 12 | 17 | 5 | -5 | 57.9 | 73% | 0.73 |
ADR and KAST are our own calculations from round data. Rating is our calculation from round data (1.0 formula).
Clutches wonLiquid 13DMAX 1
1v1ultimateRound 23won
- Lucky → NAF
- ultimate → Lucky
1v2GravitiRound 29won
- misutaaa → misutaaa
Pistol rounds
Opening duels
| Player | Won | Lost |
|---|---|---|
| ultimate | 4 | 0 |
| EliGE | 5 | 2 |
| malbsMd | 4 | 2 |
| siuhy | 2 | 2 |
| NAF | 3 | 6 |
| Lucky | 4 | 4 |
| Ex3rcice | 1 | 2 |
| Graviti | 5 | 6 |
| Maka | 1 | 3 |
| misutaaa | 1 | 3 |
Multi-kill rounds
| Player | 3K | 4K | 5K |
|---|---|---|---|
| NAF | 1 | 1 | 0 |
| ultimate | 2 | 0 | 0 |
| malbsMd | 1 | 0 | 0 |
| EliGE | 1 | 0 | 0 |
| Graviti | 2 | 1 | 0 |
| Lucky | 1 | 1 | 0 |
| misutaaa | 2 | 0 | 0 |
| Ex3rcice | 1 | 0 | 0 |
Kill matrix
| Liquid | Lucky | Ex3rcice | Graviti | misutaaa | Maka |
|---|---|---|---|---|---|
| ultimate | 4:8 | 4:4 | 4:2 | 5:1 | 6:3 |
| NAF | 3:6 | 3:3 | 4:6 | 7:2 | 5:2 |
| malbsMd | 4:4 | 5:5 | 5:5 | 3:5 | 2:2 |
| EliGE | 3:4 | 4:4 | 5:4 | 3:5 | 3:2 |
| siuhy | 4:6 | 2:5 | 2:3 | 5:2 | 1:3 |
Rows: Liquid players, columns: 3DMAX players. Each cell is kills by the row player on the column player : kills the other way.
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