Bebop vs mellren
CCT 2026 Europe Series 11Match recap
mellren beat Bebop 2–0 in a best-of-3 at CCT 2026 Europe Series 11 (Play-Ins). Map scores: Inferno 5–13, Dust2 9–13. lollipop21k (mellren) led the server with 41 kills, 92.4 ADR and a 1.38 rating. Clutch of the match: mdl (mellren) won a 1v1 in round 6 on Inferno. Biggest economy swing: Bebop won round 7 on Inferno with $13,050 of equipment against $25,500.
Map veto
Rounds
Economy
Team equipment value at the end of each buy. Drag to scrub.
Scoreboard
| Player | |||||||
|---|---|---|---|---|---|---|---|
| pipW | 17 | 13 | 3 | +4 | 84.4 | 72% | 1.53 |
| faydett | 9 | 15 | 3 | -6 | 68.2 | 72% | 0.62 |
| KENSI | 8 | 15 | 6 | -7 | 74.9 | 56% | 0.54 |
| idisbalance | 7 | 15 | 2 | -8 | 34.2 | 61% | 0.53 |
| Redzed | 6 | 15 | 2 | -9 | 47.4 | 39% | 0.48 |
| lollipop21k | 20 | 10 | 4 | +10 | 98.9 | 83% | 1.58 |
| mdl | 16 | 8 | 3 | +8 | 82.6 | 83% | 1.45 |
| shootic | 14 | 12 | 6 | +2 | 96.1 | 83% | 1.08 |
| menddel | 12 | 10 | 2 | +2 | 67.2 | 72% | 1.08 |
| Maksilvl | 11 | 8 | 4 | +3 | 73.7 | 100% | 1.03 |
ADR and KAST are our own calculations from round data. Rating is our calculation from round data (1.0 formula).
Clutches wonBebop 1mellren 1
1v1mdlRound 6won
- pipW → menddel
- mdl → pipW
1v1RedzedRound 7won
- Maksilvl → idisbalance
- Redzed → Maksilvl
Pistol rounds
Opening duels
| Player | Won | Lost |
|---|---|---|
| faydett | 3 | 1 |
| KENSI | 3 | 1 |
| pipW | 2 | 1 |
| Redzed | 1 | 3 |
| idisbalance | 0 | 3 |
| Maksilvl | 3 | 0 |
| mdl | 1 | 0 |
| shootic | 2 | 2 |
| lollipop21k | 3 | 3 |
| menddel | 0 | 4 |
Multi-kill rounds
| Player | 3K | 4K | 5K |
|---|---|---|---|
| pipW | 0 | 1 | 1 |
| mdl | 2 | 0 | 0 |
| shootic | 1 | 0 | 0 |
| lollipop21k | 1 | 0 | 0 |
| menddel | 1 | 0 | 0 |
Kill matrix
| Bebop | lollipop21k | mdl | shootic | menddel | Maksilvl |
|---|---|---|---|---|---|
| pipW | 4:2 | 3:6 | 4:3 | 4:2 | 2:0 |
| faydett | 3:5 | 4:1 | 0:4 | 1:5 | 1:0 |
| KENSI | 0:5 | 0:4 | 5:2 | 2:1 | 1:3 |
| idisbalance | 1:6 | 1:2 | 2:2 | 0:2 | 3:3 |
| Redzed | 2:2 | 0:3 | 1:3 | 2:2 | 1:5 |
Rows: Bebop players, columns: mellren players. Each cell is kills by the row player on the column player : kills the other way.
mellren: next match
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mellren: recent results
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