ARCRED vs Run&Kill

Galaxy Battle Phase 4
ARCRED
2:0
Final · Bo3
2025-09-11 18:10 UTC
Head to head
Run&Kill
inferno13–9 (7–5 · 6–4)
mirage13–6 (9–3 · 4–3)

Match recap

ARCRED took the series 2–0 against Run&Kill. Map scores: Inferno 13–9, Mirage 13–6. ryujin (ARCRED) led the server with 41 kills, 89.7 ADR and a 1.46 rating. Clutch of the match: RiiL3 (Run&Kill) won a 1v3 in round 5 on Inferno. Biggest economy swing: Run&Kill won round 18 on Mirage with $13,150 of equipment against $31,950.

Map veto

Run&Kill banned nukeARCRED banned dust2Run&Kill picked infernoARCRED picked mirageRun&Kill banned trainARCRED banned overpassdecider picked ancient

Rounds

122

Economy

Team equipment value at the end of each buy. Drag to scrub.

Scoreboard

Player
ryujin25115 +14 98.7 91% 1.65
DSSj21128 +9 97.1 86% 1.41
Raijin20125 +8 89.9 86% 1.29
Chill13198 -6 84.3 82% 0.66
get_jeka1084 +2 48.0 82% 0.93
RiiL318141 +4 73.3 59% 1.22
EmPeRa12176 -5 69.1 55% 0.83
Razzmo11176 -6 58.1 77% 0.66
Revol11207 -9 71.6 50% 0.62
xReal10214 -11 50.5 55% 0.52

ADR and KAST are our own calculations from round data. Rating is our calculation from round data (1.0 formula).

Clutches wonARCRED 2Run&Kill 3

1v2ryujinRound 3won
  1. EmPeRa → Chill
  2. ryujin → EmPeRa
  3. ryujin → RiiL3
1v3RiiL3Round 5won
  1. ryujin → EmPeRa
  2. RiiL3 → ryujin
  3. RiiL3 → get_jeka
  4. RiiL3 → DSSj
1v1DSSjRound 18won
  1. RiiL3 → get_jeka
1v3RiiL3Round 20won
  1. ryujin → EmPeRa
  2. RiiL3 → ryujin
  3. RiiL3 → Chill
  4. RiiL3 → DSSj
1v2RiiL3Round 21won
  1. ryujin → xReal
  2. RiiL3 → get_jeka
  3. RiiL3 → ryujin

Pistol rounds

ARCREDRound 1
ARCREDRound 13

Opening duels

PlayerWonLost
DSSj60
Raijin42
Chill31
ryujin12
get_jeka12
Razzmo20
Revol34
RiiL313
EmPeRa03
xReal15

Multi-kill rounds

Player3K4K5K
ryujin200
DSSj200
Raijin100
RiiL3200
EmPeRa100
Revol100
xReal100

Kill matrix

ARCREDRiiL3EmPeRaRazzmoRevolxReal
ryujin5:56:23:24:17:1
DSSj4:22:17:22:36:4
Raijin2:35:32:36:15:2
Chill2:51:53:24:53:2
get_jeka1:33:12:24:10:1

Rows: ARCRED players, columns: Run&Kill players. Each cell is kills by the row player on the column player : kills the other way.

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