Jogador
7Clutches vencidos
1v2Melhor clutch vencido
0.93Rating
40Mapas
0.92K/D
73.8ADR
64%HS
69%KAST
79–110Duelos de abertura
Por mapa
| Mapa | Mapas | K/D | ADR |
|---|---|---|---|
| dust2 | 15 | 0.93 | 68.6 |
| ancient | 8 | 1.01 | 81.6 |
| mirage | 6 | 0.88 | 75.4 |
| cache | 4 | 1.00 | 76.7 |
| inferno | 4 | 0.76 | 70.3 |
| nuke | 2 | 0.75 | 65.3 |
| anubis | 1 | 0.88 | 89.5 |
Últimos 20 mapas
| Adversário | Mapa | K–D | ADR |
|---|---|---|---|
| FORZE Reload | cache | 6–14 | 47.3 |
| FORZE Reload | dust2 | 13–15 | 64.1 |
| Bushido Wildcats | mirage | 27–25 | 73.4 |
| Bushido Wildcats | inferno | 16–13 | 96.5 |
| PAQT | dust2 | 5–14 | 40.7 |
| FlyQuest | ancient | 20–18 | 83.5 |
| FlyQuest | anubis | 15–17 | 89.5 |
| Lynn Vision Gaming | cache | 21–9 | 115.1 |
| Lynn Vision Gaming | dust2 | 9–12 | 75.1 |
| Lynn Vision Gaming | ancient | 18–14 | 87.0 |
| OMEGA | dust2 | 19–15 | 95.4 |
| OMEGA | cache | 13–16 | 63.0 |
| GamePoint | ancient | 17–21 | 62.3 |
| GamePoint | dust2 | 15–16 | 76.1 |
| GamePoint | inferno | 13–14 | 78.9 |
| Total Domination | dust2 | 16–13 | 90.6 |
| Total Domination | mirage | 10–13 | 78.8 |
| ALTAY | dust2 | 8–9 | 46.0 |
| ALTAY | cache | 11–12 | 88.7 |
| OMEGA | inferno | 6–16 | 46.8 |
Histórico de equipes
| Time | Mapas | Período |
|---|---|---|
| 2 | 2026-10 – 2026-10 | |
| 38 | 2025-10 – 2026-09 |
Carreira por ano
| Ano | Mapas | Rating | ADR | KAST |
|---|---|---|---|---|
| 2026 | 33 | 0.96 | 75.6 | 70% |
| 2025 | 7 | 0.80 | 65.4 | 64% |
Rating por torneio
| Torneio | Mapas | Rating | ADR | KAST |
|---|---|---|---|---|
| CCT 2026 Europe Series 11 | 2 | 0.71 | 56.7 | 49% |
| FRAG Season 18 | 3 | 0.95 | 71.8 | 71% |
| IEM Beijing - Asian Qualifier 2026 | 5 | 1.21 | 89.4 | 69% |
| BRO CYBER LEAGUE Season 1: PRO Division | 9 | 0.97 | 75.0 | 70% |
| BRO SUMMER CUP 2026 | 8 | 0.94 | 73.5 | 76% |
| Pavlodar Ertis Cup 2026 | 6 | 0.87 | 76.5 | 69% |
| ESL Challenger League Season 50 - Cup #3 Asia | 7 | 0.80 | 65.4 | 64% |
ADR e KAST são calculados por nós a partir dos dados dos rounds. O rating é calculado por nós a partir dos dados dos rounds (fórmula 1.0).
