Jogador
21Clutches vencidos
1v4Melhor clutch vencido
1.00Rating
55Mapas
1.06K/D
70.5ADR
39%HS
74%KAST
113–78Duelos de abertura
Por mapa
| Mapa | Mapas | K/D | ADR |
|---|---|---|---|
| ancient | 15 | 1.17 | 70.2 |
| mirage | 12 | 1.10 | 74.1 |
| dust2 | 9 | 1.07 | 74.8 |
| overpass | 9 | 1.24 | 74.3 |
| nuke | 6 | 0.82 | 62.6 |
| anubis | 3 | 0.82 | 61.9 |
| train | 1 | 0.53 | 41.2 |
Últimos 20 mapas
| Adversário | Mapa | K–D | ADR |
|---|---|---|---|
| Clair Obscur | anubis | 24–16 | 94.3 |
| Clair Obscur | dust2 | 9–20 | 38.6 |
| Clair Obscur | ancient | 14–5 | 71.4 |
| Lilmix | overpass | 15–15 | 73.7 |
| Lilmix | mirage | 26–13 | 112.4 |
| Lilmix | ancient | 6–12 | 44.3 |
| eLITenergy | ancient | 13–16 | 75.0 |
| eLITenergy | nuke | 7–15 | 53.7 |
| yngods | dust2 | 10–12 | 51.9 |
| yngods | anubis | 9–18 | 48.0 |
| HAVU | anubis | 8–16 | 39.3 |
| HAVU | mirage | 9–17 | 52.7 |
| HAVU | nuke | 20–19 | 68.6 |
| G2 Ares | ancient | 11–5 | 54.9 |
| G2 Ares | mirage | 7–8 | 53.0 |
| Atreides | mirage | 12–12 | 63.2 |
| Atreides | overpass | 22–14 | 103.1 |
| Atreides | ancient | 12–11 | 79.3 |
| MASONIC | overpass | 17–13 | 68.0 |
| MASONIC | mirage | 11–13 | 65.1 |
Histórico de equipes
| Time | Mapas | Período |
|---|---|---|
| 54 | 2025-08 – 2026-05 | |
| Supermassive Academy | 1 | 2025-08 – 2025-08 |
Carreira por ano
| Ano | Mapas | Rating | ADR | KAST |
|---|---|---|---|---|
| 2026 | 30 | 0.98 | 67.8 | 73% |
| 2025 | 25 | 1.02 | 74.1 | 76% |
Rating por torneio
| Torneio | Mapas | Rating | ADR | KAST |
|---|---|---|---|---|
| CCT 2026 Contenders Europe Series 5 | 3 | 1.04 | 66.2 | 69% |
| CCT 2026 Challengers Europe Series 2 | 5 | 0.97 | 73.7 | 70% |
| CCT Season 3 Europe Series 17 | 8 | 0.92 | 61.8 | 75% |
| CCT 2026 Contenders Europe Series 1 | 7 | 0.97 | 64.9 | 73% |
| CCT Season 3 Europe Series 15 | 7 | 1.04 | 74.7 | 72% |
| European Pro league Regular Season 1 | 12 | 0.92 | 65.0 | 72% |
| Urban Academies #1 | 13 | 1.13 | 83.5 | 79% |
ADR e KAST são calculados por nós a partir dos dados dos rounds. O rating é calculado por nós a partir dos dados dos rounds (fórmula 1.0).
