WhiteBitTeam vs Eternal Fire

HyperX Retake Season 12
WhiteBitTeam
0:2
Final · Bo3
2026-09-20 17:45 UTC
Head to head
Eternal Fire
anubis11–13 (4–8 · 7–5)
cache14–16 (9–3 · 3–9 · 2–4)

Match recap

Eternal Fire took the series 2–0 against WhiteBitTeam. Map scores: Anubis 11–13, Cache 14–16. soulfly (Eternal Fire) led the server with 50 kills, 104.4 ADR and a 1.31 rating. Clutch of the match: s4ltovsk1yy (WhiteBitTeam) won a 1v2 in round 8 on Anubis. Biggest economy swing: WhiteBitTeam won round 6 on Anubis with $10,050 of equipment against $30,050.

Map veto

WhiteBitTeam banned infernoEternal Fire banned nukeWhiteBitTeam picked anubisEternal Fire picked cacheWhiteBitTeam banned ancientEternal Fire banned dust2decider picked mirage

Rounds

124

Economy

Team equipment value at the end of each buy. Drag to scrub.

Scoreboard

Player
tyr1k17183 -1 66.7 63% 0.97
DemQQ16166 0 79.5 71% 0.95
s4ltovsk1yy15152 0 64.4 75% 0.93
Smash15208 -5 81.8 75% 0.76
Psycho11192 -8 47.9 46% 0.67
regali22102 +12 79.2 83% 1.56
soulfly22154 +7 100.5 71% 1.34
Kvem21185 +3 97.3 88% 1.23
jottAAA15164 -1 62.1 71% 0.99
MisteM7158 -8 48.1 71% 0.55

ADR and KAST are our own calculations from round data. Rating is our calculation from round data (1.0 formula).

Clutches wonWhiteBitTeam 3Eternal Fire 1

1v1DemQQRound 6won
  1. regali → s4ltovsk1yy
1v2s4ltovsk1yyRound 8won
  1. Kvem → Smash
  2. s4ltovsk1yy → Kvem
  3. s4ltovsk1yy → soulfly
1v1soulflyRound 13won
  1. Smash → regali
  2. Smash → soulfly
1v1SmashRound 16won
  1. jottAAA → Psycho
  2. Smash → jottAAA

Pistol rounds

Eternal FireRound 1
Eternal FireRound 13

Opening duels

PlayerWonLost
s4ltovsk1yy50
tyr1k50
Psycho11
DemQQ12
Smash36
regali10
Kvem23
jottAAA23
MisteM13
soulfly36

Multi-kill rounds

Player3K4K5K
s4ltovsk1yy100
Smash100
DemQQ100
Psycho100
tyr1k100
Kvem110
regali300
soulfly200
jottAAA200

Kill matrix

WhiteBitTeamregalisoulflyKvemjottAAAMisteM
tyr1k3:93:45:22:34:0
DemQQ2:10:66:45:13:4
s4ltovsk1yy0:47:04:62:42:1
Smash3:43:51:65:43:1
Psycho2:42:72:32:33:1

Rows: WhiteBitTeam players, columns: Eternal Fire players. Each cell is kills by the row player on the column player : kills the other way.

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