WhiteBitTeam vs 7o7 eSports

HyperX Retake Season 12
WhiteBitTeam
2:0
Final · Bo3
2026-09-17 08:20 UTC
Head to head
7o7 eSports
ancient13–4 (10–2 · 3–2)
dust213–0 (12–0 · 1–0)

Match recap

WhiteBitTeam beat 7o7 eSports 2–0 in a best-of-3 at HyperX Retake Season 12 (Group Stage). Map scores: Ancient 13–4, Dust2 13–0. DemQQ (WhiteBitTeam) led the server with 33 kills, 107.2 ADR and a 1.79 rating. Clutch of the match: Smash (WhiteBitTeam) won a 1v5 in round 17 on Ancient. Biggest economy swing: WhiteBitTeam won round 17 on Ancient with $1,000 of equipment against $28,100.

Map veto

7o7 eSports banned nukeWhiteBitTeam banned inferno7o7 eSports picked ancientWhiteBitTeam picked dust27o7 eSports banned mirageWhiteBitTeam banned cachedecider picked anubis

Rounds

117

Economy

Team equipment value at the end of each buy. Drag to scrub.

Scoreboard

Player
Smash2075 +13 129.9 88% 1.77
tyr1k1873 +11 102.5 100% 1.60
s4ltovsk1yy1461 +8 66.7 94% 1.39
DemQQ1466 +8 100.8 88% 1.46
Psycho1197 +2 75.8 94% 1.13
Rigi10151 -5 62.8 41% 0.83
zappo49153 -6 72.1 53% 0.64
Lavlund9152 -6 59.8 47% 0.64
tot5173 -12 43.9 35% 0.28
Byfield2151 -13 17.6 29% 0.19

ADR and KAST are our own calculations from round data. Rating is our calculation from round data (1.0 formula).

Clutches wonWhiteBitTeam 17o7 eSports 2

1v3RigiRound 9won
  1. s4ltovsk1yy → Lavlund
  2. Rigi → Psycho
  3. Rigi → s4ltovsk1yy
  4. Rigi → Smash
1v1LavlundRound 15won
  1. DemQQ → Byfield
  2. Lavlund → DemQQ
1v5SmashRound 17won
  1. tot → Smash
  2. DemQQ → tot
  3. DemQQ → Byfield
  4. DemQQ → zappo4

Pistol rounds

WhiteBitTeamRound 1
WhiteBitTeamRound 13

Opening duels

PlayerWonLost
Smash41
tyr1k20
s4ltovsk1yy10
DemQQ11
Psycho34
zappo433
Rigi33
Lavlund01
tot04

Multi-kill rounds

Player3K4K5K
DemQQ010
Smash100
Psycho100
tyr1k100
s4ltovsk1yy100
Rigi010

Kill matrix

WhiteBitTeamRigizappo4LavlundtotByfield
Smash4:35:05:14:22:1
tyr1k5:01:14:45:13:1
s4ltovsk1yy1:13:24:12:24:0
DemQQ4:32:21:13:04:0
Psycho1:34:41:23:02:0

Rows: WhiteBitTeam players, columns: 7o7 eSports players. Each cell is kills by the row player on the column player : kills the other way.

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