Spin The Block vs Not My IGL

FragPhillyTap2
Spin The Block
2:1
Final · Bo3
2024-10-18 22:00 UTC
Head to head
Not My IGL
anubis13–8 (9–3 · 4–5)
nuke14–16 (4–8 · 8–4 · 2–4)
ancient13–3 (9–3 · 4–0)

Match recap

A 2–1 result: Spin The Block got past Not My IGL. Map scores: Anubis 13–8, Nuke 14–16, Ancient 13–3. Top performer: Caffrey of Spin The Block, 54–43 with 88.0 ADR (rating 1.20). The biggest clutch belonged to Sunk, a 1v3 won for Spin The Block in round 13 on Anubis. On Ancient, Spin The Block stole round 6 on a $8,450 buy against $27,550.

Map veto

Not My IGL banned dust2Spin The Block banned vertigoNot My IGL picked anubisSpin The Block picked nukeNot My IGL banned infernoSpin The Block banned miragedecider picked ancient

Rounds

121

Economy

Team equipment value at the end of each buy. Drag to scrub.

Scoreboard

Player
MSG23144 +9 101.1 81% 1.52
Caffrey19136 +6 88.0 76% 1.37
Sunk15134 +2 80.4 67% 1.24
KURIMAKOV14145 0 85.4 86% 0.91
stattik9129 -3 50.0 86% 0.82
Tyler_16163 0 78.8 67% 1.00
sqroobz16157 +1 83.2 76% 1.06
Clutch14177 -3 71.6 71% 0.91
JAMEStheGREAT312173 -5 66.6 81% 0.72
Drawde8154 -7 54.6 67% 0.63

ADR and KAST are our own calculations from round data. Rating is our calculation from round data (1.0 formula).

Clutches wonSpin The Block 3Not My IGL 0

1v1CaffreyRound 3won
  1. Clutch → KURIMAKOV
  2. Caffrey → Clutch
1v1KURIMAKOVRound 9won
  1. Drawde → Sunk
  2. KURIMAKOV → Drawde
1v3SunkRound 13won
  1. Drawde → stattik
  2. Sunk → Drawde
  3. Sunk → sqroobz
  4. Sunk → Clutch

Pistol rounds

Not My IGLRound 1
Spin The BlockRound 13

Opening duels

PlayerWonLost
MSG31
KURIMAKOV32
Caffrey33
Sunk22
stattik11
Clutch10
JAMEStheGREAT355
sqroobz11
Tyler_12
Drawde14

Multi-kill rounds

Player3K4K5K
Sunk001
Caffrey300
MSG200
stattik100
sqroobz010
Clutch200
Drawde100
Tyler_100

Kill matrix

Spin The BlockTyler_sqroobzClutchJAMEStheGREAT3Drawde
MSG8:33:44:33:35:1
Caffrey2:55:25:24:23:2
Sunk2:33:34:24:22:3
KURIMAKOV3:10:53:65:23:0
stattik1:44:21:11:32:2

Rows: Spin The Block players, columns: Not My IGL players. Each cell is kills by the row player on the column player : kills the other way.

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