SINQU Esports vs BOJONG

Elisa Breakout Series 1
SINQU Esports
1:0
Final · Bo1
2026-07-30 16:00 UTC
Head to head
BOJONG
cache13–5 (8–4 · 5–1)

Match recap

A 1–0 result: SINQU Esports got past BOJONG. Map scores: Cache 13–5. doivo (SINQU Esports) led the server with 23 kills, 118.1 ADR and a 1.89 rating. Clutch of the match: doivo (SINQU Esports) won a 1v3 in round 1 on Cache. Biggest economy swing: SINQU Esports won round 16 on Cache with $10,350 of equipment against $26,050.

Map veto

BOJONG banned dust2SINQU Esports banned mirageSINQU Esports banned infernoBOJONG banned ancientBOJONG banned anubisSINQU Esports banned nukedecider picked cache

Rounds

118

Economy

Team equipment value at the end of each buy. Drag to scrub.

Scoreboard

Player
doivo23124 +11 118.1 89% 1.89
imbaemba16103 +6 86.3 83% 1.43
pekonipelaa814122 +2 73.6 72% 1.12
Louna12127 0 92.8 94% 0.86
Eem3l18113 -3 58.7 72% 0.72
BINGB0NG14173 -3 76.2 67% 0.92
Villeboe12132 -1 81.2 72% 0.95
ArtwOo10131 -3 61.9 72% 0.72
jkzin10134 -3 63.1 61% 0.76
stunt10176 -7 77.7 67% 0.57

ADR and KAST are our own calculations from round data. Rating is our calculation from round data (1.0 formula).

Clutches wonSINQU Esports 3BOJONG 1

1v3doivoRound 1won
  1. jkzin → pekonipelaa8
  2. Villeboe → doivo
1v1pekonipelaa8Round 2won
  1. ArtwOo → imbaemba
  2. pekonipelaa8 → ArtwOo
1v3BINGB0NGRound 6won
  1. Louna → stunt
  2. BINGB0NG → Louna
  3. BINGB0NG → imbaemba
  4. Eem3l1 → BINGB0NG
  5. Eem3l1 → Eem3l1
1v1pekonipelaa8Round 11won
  1. BINGB0NG → Louna
  2. pekonipelaa8 → BINGB0NG

Pistol rounds

SINQU EsportsRound 1
SINQU EsportsRound 13

Opening duels

PlayerWonLost
doivo42
Louna10
imbaemba34
Eem3l113
stunt31
jkzin21
ArtwOo22
Villeboe01
BINGB0NG24

Multi-kill rounds

Player3K4K5K
doivo001
imbaemba110
pekonipelaa8010
Villeboe100
BINGB0NG100

Kill matrix

SINQU EsportsBINGB0NGVilleboeArtwOojkzinstunt
doivo8:34:33:13:35:2
imbaemba4:32:23:23:14:2
pekonipelaa82:24:34:23:31:2
Louna0:42:32:33:25:0
Eem3l13:21:11:21:12:4

Rows: SINQU Esports players, columns: BOJONG players. Each cell is kills by the row player on the column player : kills the other way.

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