Sedated vs TSM 2.0
FragPhillyTap2Match recap
TSM 2.0 took the series 2–0 against Sedated. Map scores: Anubis 10–13, Nuke 8–13. Top performer: madss of TSM 2.0, 33–25 with 84.8 ADR (rating 1.24). The biggest clutch belonged to Syyko, a 1v3 won for Sedated in round 9 on Nuke. On Nuke, TSM 2.0 stole round 20 on a $4,150 buy against $28,450.
Map veto
Rounds
Economy
Team equipment value at the end of each buy. Drag to scrub.
Scoreboard
| Player | |||||||
|---|---|---|---|---|---|---|---|
| Darthkaechi | 19 | 13 | 3 | +6 | 89.9 | 91% | 1.15 |
| Monstr | 18 | 14 | 5 | +4 | 85.8 | 78% | 1.18 |
| Ash_Red | 15 | 15 | 3 | 0 | 73.9 | 70% | 0.91 |
| Kolsy | 13 | 13 | 3 | 0 | 50.5 | 65% | 0.93 |
| Syyko | 5 | 18 | 2 | -13 | 30.4 | 61% | 0.38 |
| madss | 18 | 12 | 3 | +6 | 85.6 | 78% | 1.37 |
| austin | 16 | 15 | 3 | +1 | 73.8 | 70% | 1.14 |
| Lx | 16 | 13 | 3 | +3 | 68.8 | 70% | 1.14 |
| tylert69_ | 12 | 14 | 2 | -2 | 56.4 | 57% | 0.88 |
| Pretzel | 11 | 16 | 7 | -5 | 69.4 | 74% | 0.75 |
ADR and KAST are our own calculations from round data. Rating is our calculation from round data (1.0 formula).
Clutches wonSedated 1TSM 2.0 1
1v1austinRound 10won
- Ash_Red → madss
- austin → Ash_Red
1v1KolsyRound 13won
- Lx → Monstr
- Kolsy → Lx
Pistol rounds
Opening duels
| Player | Won | Lost |
|---|---|---|
| Ash_Red | 4 | 1 |
| Darthkaechi | 1 | 0 |
| Kolsy | 2 | 2 |
| Monstr | 1 | 5 |
| Syyko | 1 | 6 |
| madss | 3 | 0 |
| austin | 3 | 2 |
| Lx | 3 | 2 |
| tylert69_ | 1 | 1 |
| Pretzel | 4 | 4 |
Multi-kill rounds
| Player | 3K | 4K | 5K |
|---|---|---|---|
| Monstr | 2 | 0 | 0 |
| Darthkaechi | 1 | 0 | 0 |
| madss | 2 | 1 | 0 |
| austin | 1 | 1 | 0 |
| Lx | 0 | 1 | 0 |
| Pretzel | 1 | 0 | 0 |
| tylert69_ | 1 | 0 | 0 |
Kill matrix
| Sedated | madss | austin | Lx | tylert69_ | Pretzel |
|---|---|---|---|---|---|
| Darthkaechi | 2:2 | 4:2 | 3:4 | 5:3 | 5:2 |
| Monstr | 3:2 | 2:2 | 2:3 | 5:3 | 6:4 |
| Ash_Red | 4:4 | 4:3 | 3:4 | 1:2 | 3:2 |
| Kolsy | 2:6 | 3:4 | 5:0 | 2:2 | 1:1 |
| Syyko | 1:4 | 2:5 | 0:5 | 1:2 | 1:2 |
Rows: Sedated players, columns: TSM 2.0 players. Each cell is kills by the row player on the column player : kills the other way.
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