Rapid Reflexes vs Unstoppable

Rushzone CS2 January 2026
Rapid Reflexes
2:0
Final · Bo3
2026-01-06 13:00 UTC
Head to head
Unstoppable
inferno13–10 (7–5 · 6–5)
mirage13–2 (10–2 · 3–0)

Match recap

Rapid Reflexes beat Unstoppable 2–0 in a best-of-3 at Rushzone CS2 January 2026. Map scores: Inferno 13–10, Mirage 13–2. Top performer: MISTRrepubliky78 of Rapid Reflexes, 57–20 with 146.2 ADR (rating 2.21). The biggest clutch belonged to MISTRrepubliky78, a 1v3 won for Rapid Reflexes in round 8 on Mirage. On Mirage, Rapid Reflexes stole round 2 on a $2,300 buy against $21,550.

Map veto

Rapid Reflexes picked infernoUnstoppable picked miragedecider picked nuke

Rounds

123

Economy

Team equipment value at the end of each buy. Drag to scrub.

Scoreboard

Player
MISTRrepubliky7829145 +15 126.2 87% 1.85
mates20124 +8 79.2 83% 1.32
freaq19134 +6 93.3 78% 1.30
Matzen17146 +3 79.8 87% 1.06
Matyx7125 -5 43.9 74% 0.67
HmX16192 -3 66.3 52% 0.90
Ritchie15186 -3 75.7 61% 0.82
Kriaxqq12187 -6 63.5 52% 0.69
paulblack1711183 -7 64.4 48% 0.70
moncleezy10193 -9 61.4 57% 0.58

ADR and KAST are our own calculations from round data. Rating is our calculation from round data (1.0 formula).

Clutches wonRapid Reflexes 1Unstoppable 2

1v1KriaxqqRound 9won
  1. mates → Ritchie
  2. Kriaxqq → mates
1v1HmXRound 13won
  1. MISTRrepubliky78 → moncleezy
  2. HmX → MISTRrepubliky78
1v2MISTRrepubliky78Round 23won
  1. moncleezy → Matyx
  2. MISTRrepubliky78 → moncleezy
  3. MISTRrepubliky78 → Kriaxqq

Pistol rounds

Rapid ReflexesRound 1
UnstoppableRound 13

Opening duels

PlayerWonLost
MISTRrepubliky7841
Matzen22
Matyx11
freaq23
mates34
HmX52
Kriaxqq22
Ritchie22
paulblack1724
moncleezy02

Multi-kill rounds

Player3K4K5K
MISTRrepubliky78310
freaq300
mates100
Matzen100
HmX100
Ritchie100
paulblack17100

Kill matrix

Rapid ReflexesHmXRitchieKriaxqqpaulblack17moncleezy
MISTRrepubliky789:38:34:36:12:4
mates2:45:23:35:25:1
freaq3:33:33:14:66:0
Matzen4:21:57:41:14:2
Matyx1:41:21:12:12:3

Rows: Rapid Reflexes players, columns: Unstoppable players. Each cell is kills by the row player on the column player : kills the other way.

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