Prestige Esports vs Millenium

United21 Season 51
Prestige Esports
2:1
Final · Bo3
2026-06-30 10:50 UTC
Head to head
Millenium
nuke15–19 (7–5 · 5–7 · 3–7)
inferno13–6 (7–5 · 6–1)
ancient13–7 (8–4 · 5–3)

Match recap

Prestige Esports took the series 2–1 against Millenium. Map scores: Nuke 15–19, Inferno 13–6, Ancient 13–7. fjZ (Prestige Esports) led the server with 59 kills, 79.7 ADR and a 1.22 rating. Clutch of the match: tyr1k (Millenium) won a 1v2 in round 31 on Nuke. Biggest economy swing: Prestige Esports won round 5 on Nuke with $1,800 of equipment against $21,900.

Map veto

Millenium banned anubisPrestige Esports banned overpassMillenium picked nukePrestige Esports picked infernoMillenium banned miragePrestige Esports banned dust2decider picked ancient

Rounds

134

Economy

Team equipment value at the end of each buy. Drag to scrub.

Scoreboard

Player
oope31299 +2 90.3 76% 1.16
fjZ26226 +4 86.0 59% 1.22
qx212913 -8 80.5 65% 0.77
N4xx1s19244 -5 65.9 62% 0.81
jelo17267 -9 56.6 71% 0.68
dan136216 +15 103.5 76% 1.45
tyr1k312111 +10 105.1 82% 1.35
skejs27216 +6 81.0 68% 1.20
HS18323 -14 64.0 59% 0.54
space18215 -3 54.7 76% 0.81

ADR and KAST are our own calculations from round data. Rating is our calculation from round data (1.0 formula).

Clutches wonPrestige Esports 3Millenium 2

1v1fjZRound 9won
  1. dan1 → qx
  2. fjZ → dan1
1v1fjZRound 18won
  1. space → qx
  2. fjZ → space
1v1tyr1kRound 22won
  1. oope → space
  2. tyr1k → oope
1v1jeloRound 24won
  1. space → N4xx1s
  2. jelo → space
1v2tyr1kRound 31won
  1. fjZ → HS
  2. tyr1k → fjZ
  3. tyr1k → qx

Pistol rounds

Prestige EsportsRound 1
MilleniumRound 13

Opening duels

PlayerWonLost
fjZ41
jelo11
N4xx1s33
oope56
qx46
tyr1k62
dan141
space23
HS47
skejs14

Multi-kill rounds

Player3K4K5K
fjZ020
oope400
qx100
N4xx1s100
tyr1k020
skejs010
dan1200

Kill matrix

Prestige Esportsdan1tyr1kskejsHSspace
oope5:85:97:710:34:2
fjZ5:73:55:45:18:5
qx4:62:83:611:31:6
N4xx1s2:63:54:64:46:3
jelo5:98:41:41:72:2

Rows: Prestige Esports players, columns: Millenium players. Each cell is kills by the row player on the column player : kills the other way.

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