PV vs Roller Coaster
Galaxy Battle Phase 32:0
mirage16–13 (4–8 · 8–4 · 4–1)
dust213–6 (7–5 · 6–1)
Match recap
PV beat Roller Coaster 2–0 in a best-of-3 at Galaxy Battle Phase 3. Map scores: Mirage 16–13, Dust2 13–6. Jame (PV) led the server with 39 kills, 83.8 ADR and a 1.34 rating. Clutch of the match: Qikert (PV) won a 1v2 in round 5 on Dust2.
Map veto
Roller Coaster banned trainPV banned nukeRoller Coaster picked miragePV picked dust2Roller Coaster banned anubisPV banned infernodecider picked ancient
Rounds
129
Economy
Team equipment value at the end of each buy. Drag to scrub.
Scoreboard
| Player | |||||||
|---|---|---|---|---|---|---|---|
| xiELO | 25 | 16 | 5 | +9 | 87.1 | 86% | 1.29 |
| Jame | 22 | 12 | 3 | +10 | 78.1 | 69% | 1.27 |
| BELCHONOKK | 22 | 18 | 7 | +4 | 80.8 | 79% | 1.14 |
| Qikert | 20 | 18 | 6 | +2 | 79.7 | 76% | 1.01 |
| nota | 17 | 22 | 8 | -5 | 67.1 | 76% | 0.79 |
| d1Ledez | 19 | 22 | 5 | -3 | 74.9 | 62% | 0.88 |
| nafany | 19 | 24 | 4 | -5 | 66.7 | 72% | 0.77 |
| mo0N | 18 | 17 | 1 | +1 | 62.9 | 55% | 0.94 |
| KaiR0N- | 15 | 20 | 5 | -5 | 71.2 | 66% | 0.73 |
| n0rb3r7 | 15 | 23 | 10 | -8 | 68.6 | 79% | 0.64 |
ADR and KAST are our own calculations from round data. Rating is our calculation from round data (1.0 formula).
Clutches wonPV 1Roller Coaster 1
1v1JameRound 17won
- nafany → Qikert
- Jame → nafany
1v1mo0NRound 26won
- Qikert → n0rb3r7
- mo0N → Qikert
Pistol rounds
Roller CoasterRound 1
PVRound 13
Opening duels
| Player | Won | Lost |
|---|---|---|
| Jame | 5 | 2 |
| Qikert | 4 | 3 |
| nota | 4 | 4 |
| BELCHONOKK | 1 | 3 |
| xiELO | 0 | 3 |
| nafany | 3 | 1 |
| KaiR0N- | 3 | 2 |
| d1Ledez | 5 | 5 |
| mo0N | 1 | 1 |
| n0rb3r7 | 3 | 5 |
Multi-kill rounds
| Player | 3K | 4K | 5K |
|---|---|---|---|
| xiELO | 2 | 0 | 0 |
| BELCHONOKK | 2 | 0 | 0 |
| Jame | 2 | 0 | 0 |
| nota | 1 | 0 | 0 |
| Qikert | 1 | 0 | 0 |
| d1Ledez | 1 | 0 | 0 |
Kill matrix
| PV | d1Ledez | nafany | mo0N | KaiR0N- | n0rb3r7 |
|---|---|---|---|---|---|
| xiELO | 3:6 | 9:1 | 5:2 | 4:3 | 4:4 |
| Jame | 3:5 | 3:2 | 4:3 | 6:1 | 6:1 |
| BELCHONOKK | 4:2 | 6:2 | 5:6 | 4:5 | 3:3 |
| Qikert | 6:4 | 4:3 | 0:5 | 5:3 | 5:3 |
| nota | 6:2 | 2:11 | 3:2 | 1:3 | 5:4 |
Rows: PV players, columns: Roller Coaster players. Each cell is kills by the row player on the column player : kills the other way.
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