K10 vs Permitta
United21 Season 130:2
nuke6–13 (5–7 · 1–6)
ancient1–13 (1–11 · 0–2)
Match recap
Permitta took the series 2–0 against K10. Map scores: Nuke 6–13, Ancient 1–13. bnox (Permitta) led the server with 37 kills, 105.5 ADR and a 1.62 rating. Clutch of the match: sly (K10) won a 1v2 in round 15 on Nuke.
Map veto
Permitta banned infernoK10 banned miragePermitta picked nukeK10 picked ancientPermitta banned vertigoK10 banned anubisdecider picked overpass
Rounds
119
Economy
Team equipment value at the end of each buy. Drag to scrub.
Scoreboard
| Player | |||||||
|---|---|---|---|---|---|---|---|
| sly | 14 | 16 | 1 | -2 | 66.9 | 74% | 0.93 |
| yz0 | 14 | 14 | 2 | 0 | 72.9 | 68% | 1.01 |
| Tree60 | 11 | 14 | 3 | -3 | 61.6 | 47% | 0.88 |
| Rezst | 9 | 15 | 3 | -6 | 64.4 | 42% | 0.60 |
| shyyne | 8 | 16 | 3 | -8 | 54.4 | 53% | 0.54 |
| bnox | 21 | 10 | 2 | +11 | 100.7 | 79% | 1.59 |
| morelz | 19 | 13 | 7 | +6 | 121.9 | 79% | 1.40 |
| maaryy | 13 | 11 | 2 | +2 | 65.3 | 74% | 1.01 |
| Vegi | 11 | 12 | 2 | -1 | 64.9 | 74% | 0.85 |
| mASKED | 10 | 12 | 4 | -2 | 68.2 | 74% | 0.80 |
ADR and KAST are our own calculations from round data. Rating is our calculation from round data (1.0 formula).
Clutches wonK10 1Permitta 1
1v1bnoxRound 5won
- Rezst → mASKED
- bnox → Rezst
1v2slyRound 15won
- bnox → Rezst
- sly → maaryy
- sly → bnox
Pistol rounds
K10Round 1
PermittaRound 13
Opening duels
| Player | Won | Lost |
|---|---|---|
| sly | 4 | 2 |
| shyyne | 1 | 0 |
| yz0 | 0 | 1 |
| Tree60 | 1 | 4 |
| Rezst | 1 | 5 |
| morelz | 6 | 3 |
| bnox | 3 | 1 |
| Vegi | 2 | 1 |
| mASKED | 1 | 2 |
Multi-kill rounds
| Player | 3K | 4K | 5K |
|---|---|---|---|
| yz0 | 1 | 0 | 0 |
| sly | 1 | 0 | 0 |
| Tree60 | 1 | 0 | 0 |
| morelz | 2 | 0 | 0 |
| bnox | 1 | 0 | 0 |
Kill matrix
| K10 | bnox | morelz | maaryy | Vegi | mASKED |
|---|---|---|---|---|---|
| sly | 3:6 | 3:3 | 3:2 | 2:1 | 3:4 |
| yz0 | 2:4 | 2:4 | 3:2 | 4:4 | 3:0 |
| Tree60 | 3:5 | 4:2 | 1:2 | 2:3 | 1:1 |
| Rezst | 0:4 | 1:6 | 0:3 | 4:1 | 4:1 |
| shyyne | 2:2 | 2:4 | 3:4 | 0:2 | 1:4 |
Rows: K10 players, columns: Permitta players. Each cell is kills by the row player on the column player : kills the other way.
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