Fire Flux Esports vs Natus Vincere Junior

United21 Season 48
Fire Flux Esports
2:0
Final · Bo3
2026-04-25 08:00 UTC
Head to head
Natus Vincere Junior
mirage13–2 (10–2 · 3–0)
inferno13–11 (7–5 · 6–6)

Match recap

A 2–0 result: Fire Flux Esports got past Natus Vincere Junior. Map scores: Mirage 13–2, Inferno 13–11. Top performer: xEternaLxx of Fire Flux Esports, 42–31 with 117.6 ADR (rating 1.54). The biggest clutch belonged to MahaR, a 1v2 won for Natus Vincere Junior in round 2 on Mirage. On Mirage, Fire Flux Esports stole round 4 on a $1,800 buy against $20,350.

Map veto

Natus Vincere Junior banned anubisFire Flux Esports banned ancientNatus Vincere Junior picked mirageFire Flux Esports picked infernoNatus Vincere Junior banned overpassFire Flux Esports banned nukedecider picked dust2

Rounds

115

Economy

Team equipment value at the end of each buy. Drag to scrub.

Scoreboard

Player
xEternaLxx18117 +7 135.2 87% 1.88
zemix1682 +8 96.8 80% 1.81
zer0UKY1563 +9 96.4 87% 1.75
Cizzx1083 +2 65.0 73% 1.13
Quality9137 -4 76.9 67% 0.65
yoki15152 0 80.9 87% 0.99
FAZERY9142 -5 63.1 80% 0.63
skizzyee8145 -6 85.8 60% 0.54
kodak8131 -5 67.0 53% 0.59
MahaR6142 -8 48.2 60% 0.43

ADR and KAST are our own calculations from round data. Rating is our calculation from round data (1.0 formula).

Clutches wonFire Flux Esports 2Natus Vincere Junior 1

1v2MahaRRound 2won
  1. zer0UKY → yoki
  2. MahaR → MahaR
1v2zemixRound 5won
  1. kodak → Cizzx
  2. MahaR → zemix
1v2CizzxRound 15won
  1. yoki → Quality
  2. FAZERY → Cizzx
  3. yoki → yoki

Pistol rounds

Fire Flux EsportsRound 1
Fire Flux EsportsRound 13

Opening duels

PlayerWonLost
zer0UKY20
xEternaLxx32
zemix11
Quality15
FAZERY32
skizzyee10
yoki21
kodak11
MahaR13

Multi-kill rounds

Player3K4K5K
xEternaLxx201
zemix001
zer0UKY110
Cizzx100
yoki100

Kill matrix

Fire Flux EsportsyokiFAZERYskizzyeekodakMahaR
xEternaLxx5:24:43:32:14:1
zemix3:33:04:23:03:3
zer0UKY3:34:15:03:10:1
Cizzx2:31:22:02:23:1
Quality1:42:20:33:43:0

Rows: Fire Flux Esports players, columns: Natus Vincere Junior players. Each cell is kills by the row player on the column player : kills the other way.

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