Blaze Tracers vs Unstoppable

Rushzone CS2 January 2026
Blaze Tracers
2:1
Final · Bo3
2026-01-26 09:00 UTC
Head to head
Unstoppable
inferno13–6 (7–5 · 6–1)
mirage11–13 (4–8 · 7–5)
nuke13–10 (9–3 · 4–7)

Match recap

Blaze Tracers took the series 2–1 against Unstoppable. Map scores: Inferno 13–6, Mirage 11–13, Nuke 13–10. Top performer: Kis of Blaze Tracers, 66–47 with 104.5 ADR (rating 1.48). The biggest clutch belonged to trapman, a 1v3 won for Blaze Tracers in round 19 on Nuke. On Mirage, Unstoppable stole round 4 on a $4,950 buy against $22,800.

Map veto

Blaze Tracers picked infernoUnstoppable picked miragedecider picked nuke

Rounds

119

Economy

Team equipment value at the end of each buy. Drag to scrub.

Scoreboard

Player
Kis23137 +10 111.6 74% 1.85
kobl1zek18118 +7 101.1 89% 1.44
trash14136 +1 92.4 84% 1.09
trapman13145 -1 89.3 74% 0.97
reazy12122 0 53.1 84% 0.98
moncleezy16164 0 87.4 79% 0.95
Kriaxqq14151 -1 66.5 58% 0.97
HmX13185 -5 77.9 79% 0.74
Ritchie12146 -2 79.0 74% 0.77
paulblack177176 -10 65.2 63% 0.39

ADR and KAST are our own calculations from round data. Rating is our calculation from round data (1.0 formula).

Clutches wonBlaze Tracers 3Unstoppable 2

1v2RitchieRound 1won
  1. reazy → Kriaxqq
  2. Ritchie → reazy
  3. Ritchie → Kis
1v1trapmanRound 5won
  1. Kriaxqq → Kis
  2. trapman → Kriaxqq
1v1kobl1zekRound 8won
  1. Kriaxqq → trash
  2. kobl1zek → Kriaxqq
1v2paulblack17Round 9won
  1. trapman → moncleezy
  2. paulblack17 → trapman
  3. Kis → paulblack17
1v2KisRound 11won
  1. Kriaxqq → reazy
  2. Kis → Kriaxqq
  3. Kis → moncleezy

Pistol rounds

UnstoppableRound 1
Blaze TracersRound 13

Opening duels

PlayerWonLost
trash41
kobl1zek21
trapman11
reazy13
Kis14
Ritchie41
moncleezy21
Kriaxqq10
paulblack1712
HmX25

Multi-kill rounds

Player3K4K5K
Kis201
kobl1zek110
trapman010
trash200
reazy100
Kriaxqq100

Kill matrix

Blaze TracersmoncleezyKriaxqqHmXRitchiepaulblack17
Kis4:23:24:27:75:0
kobl1zek3:24:44:31:06:1
trash3:23:45:21:22:3
trapman3:63:33:22:02:3
reazy3:42:12:43:32:0

Rows: Blaze Tracers players, columns: Unstoppable players. Each cell is kills by the row player on the column player : kills the other way.

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