Blaze Tracers vs Speedrunners

Rushzone CS2 January 2026
Blaze Tracers
2:1
Final · Bo3
2026-01-10 13:00 UTC
Head to head
Speedrunners
inferno22–20 (7–5 · 5–7 · 10–8)
mirage11–13 (5–7 · 6–6)
ancient13–4 (10–2 · 3–2)

Match recap

Blaze Tracers beat Speedrunners 2–1 in a best-of-3 at Rushzone CS2 January 2026. Map scores: Inferno 22–20, Mirage 11–13, Ancient 13–4. Top performer: pampeliNak of Speedrunners, 86–60 with 112.2 ADR (rating 1.42). The biggest clutch belonged to reazy, a 1v2 won for Blaze Tracers in round 22 on Mirage. On Ancient, Blaze Tracers stole round 17 on a $3,000 buy against $28,600.

Map veto

Blaze Tracers picked infernoSpeedrunners picked miragedecider picked ancient

Rounds

142

Economy

Team equipment value at the end of each buy. Drag to scrub.

Scoreboard

Player
kobl1zek363120 +5 113.2 86% 1.11
trash362912 +7 89.5 81% 1.16
Kis28295 -1 66.6 52% 0.99
reazy24268 -2 48.5 71% 0.90
trapman24305 -6 67.5 67% 0.81
pampeliNak47269 +21 110.0 81% 1.66
zolder37306 +7 89.8 69% 1.26
s0ber_24316 -7 54.8 74% 0.73
Padik96193016 -11 60.1 76% 0.67
Meatflydrago173210 -15 47.8 74% 0.60

ADR and KAST are our own calculations from round data. Rating is our calculation from round data (1.0 formula).

Clutches wonBlaze Tracers 1Speedrunners 3

1v1zolderRound 11won
  1. kobl1zek → Padik96
  2. zolder → kobl1zek
1v1pampeliNakRound 14won
  1. reazy → s0ber_
  2. pampeliNak → reazy
1v1Padik96Round 19won
  1. reazy → Meatflydrago
  2. Padik96 → reazy
1v1kobl1zekRound 37won
  1. zolder → Kis
  2. kobl1zek → zolder

Pistol rounds

Blaze TracersRound 1
SpeedrunnersRound 13

Opening duels

PlayerWonLost
kobl1zek113
reazy41
trash55
trapman12
Kis46
zolder86
s0ber_42
pampeliNak33
Padik9625
Meatflydrago09

Multi-kill rounds

Player3K4K5K
Kis300
kobl1zek200
trash200
reazy100
pampeliNak320
zolder410
Padik96100
Meatflydrago100

Kill matrix

Blaze TracerspampeliNakzolders0ber_Padik96Meatflydrago
kobl1zek5:96:45:711:59:6
trash5:107:410:64:610:2
Kis5:117:116:36:24:2
reazy4:86:85:43:26:4
trapman7:94:105:46:42:3

Rows: Blaze Tracers players, columns: Speedrunners players. Each cell is kills by the row player on the column player : kills the other way.

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