Bebop vs Oxuji
CCT 2026 Europe Series 4Match recap
Bebop beat Oxuji 2–1 in a best-of-3 at CCT 2026 Europe Series 4 (Group Stage). Map scores: Nuke 5–13, Mirage 13–7, Overpass 13–9. Top performer: HeCkBNk of Oxuji, 59–38 with 98.9 ADR (rating 1.42). The biggest clutch belonged to nitzie, a 1v2 won for Oxuji in round 1 on Nuke. On Overpass, Bebop stole round 4 on a $5,900 buy against $28,800.
Map veto
Rounds
Economy
Team equipment value at the end of each buy. Drag to scrub.
Scoreboard
| Player | |||||||
|---|---|---|---|---|---|---|---|
| Norwi | 14 | 14 | 1 | 0 | 72.7 | 56% | 0.96 |
| danistzz | 10 | 15 | 4 | -5 | 78.2 | 61% | 0.70 |
| idisbalance | 10 | 15 | 2 | -5 | 55.7 | 44% | 0.76 |
| lov1kus | 10 | 13 | 2 | -3 | 63.6 | 78% | 0.76 |
| faydett | 5 | 14 | 4 | -9 | 47.9 | 56% | 0.45 |
| HeCkBNk | 17 | 8 | 4 | +9 | 79.5 | 83% | 1.57 |
| Kurama | 17 | 11 | 4 | +6 | 109.9 | 72% | 1.43 |
| nitzie | 14 | 10 | 3 | +4 | 79.5 | 78% | 1.34 |
| k1ssly | 11 | 13 | 5 | -2 | 74.5 | 83% | 0.80 |
| ayano | 11 | 7 | 5 | +4 | 62.0 | 67% | 1.17 |
ADR and KAST are our own calculations from round data. Rating is our calculation from round data (1.0 formula).
Clutches wonBebop 0Oxuji 2
1v2nitzieRound 1won
- idisbalance → k1ssly
- nitzie → danistzz
- nitzie → idisbalance
1v1KuramaRound 8won
- danistzz → nitzie
- Kurama → danistzz
Pistol rounds
Opening duels
| Player | Won | Lost |
|---|---|---|
| lov1kus | 2 | 0 |
| danistzz | 3 | 1 |
| idisbalance | 3 | 2 |
| Norwi | 1 | 2 |
| faydett | 1 | 3 |
| nitzie | 1 | 1 |
| k1ssly | 2 | 2 |
| Kurama | 3 | 3 |
| ayano | 1 | 2 |
| HeCkBNk | 1 | 2 |
Multi-kill rounds
| Player | 3K | 4K | 5K |
|---|---|---|---|
| danistzz | 1 | 0 | 0 |
| nitzie | 0 | 1 | 0 |
| HeCkBNk | 0 | 1 | 0 |
| Kurama | 0 | 1 | 0 |
| ayano | 1 | 0 | 0 |
Kill matrix
| Bebop | HeCkBNk | Kurama | nitzie | k1ssly | ayano |
|---|---|---|---|---|---|
| Norwi | 2:6 | 3:1 | 3:2 | 6:3 | 0:2 |
| danistzz | 5:3 | 2:4 | 1:3 | 0:1 | 2:4 |
| idisbalance | 0:2 | 3:6 | 2:5 | 2:1 | 3:1 |
| lov1kus | 1:2 | 2:2 | 4:2 | 2:3 | 1:3 |
| faydett | 0:4 | 1:4 | 0:2 | 3:3 | 1:1 |
Rows: Bebop players, columns: Oxuji players. Each cell is kills by the row player on the column player : kills the other way.
Bebop: recent results
Bo3
Bo3
Bo3
Bo3
Bo3
Oxuji: recent results
Bo3
Bo3
Bo3
Bo3
Bo3
More from CCT 2026 Europe Series 4
Bo3
Bo3
Bo3
Bo3
Bo3
Bo3