Spieler
23Gewonnene Clutches
1v3Bester Clutch
1.20Rating
56Maps
1.30K/D
86.4ADR
49%HS
76%KAST
77–74Eröffnungsduelle
Nach Map
| Map | Maps | K/D | ADR |
|---|---|---|---|
| nuke | 16 | 1.43 | 88.3 |
| anubis | 15 | 1.23 | 86.7 |
| overpass | 6 | 1.36 | 90.1 |
| train | 5 | 1.55 | 89.5 |
| mirage | 4 | 1.11 | 71.1 |
| dust2 | 3 | 1.07 | 83.8 |
| inferno | 3 | 1.49 | 98.0 |
| vertigo | 3 | 1.18 | 80.1 |
| ancient | 1 | 0.77 | 68.7 |
Letzte 20 Maps
| Gegner | Map | K–D | ADR |
|---|---|---|---|
| Þór | dust2 | 15–10 | 96.1 |
| Þór | overpass | 24–15 | 99.0 |
| Þór | nuke | 9–15 | 53.1 |
| Þór | mirage | 18–14 | 81.9 |
| Þór | anubis | 20–15 | 79.5 |
| Team Coolbears | nuke | 7–7 | 66.5 |
| Team Coolbears | anubis | 10–5 | 91.8 |
| Team Coolbears | nuke | 25–13 | 120.5 |
| Team Coolbears | anubis | 20–21 | 82.4 |
| ZEUS | nuke | 12–15 | 69.2 |
| ZEUS | anubis | 18–11 | 102.1 |
| ZEUS | mirage | 15–6 | 85.9 |
| KBJ | inferno | 18–14 | 107.4 |
| KBJ | overpass | 17–17 | 88.8 |
| VECA | mirage | 13–10 | 80.8 |
| VECA | nuke | 18–9 | 144.2 |
| KBJ | overpass | 16–9 | 109.7 |
| KBJ | nuke | 16–10 | 99.8 |
| VECA | ancient | 10–13 | 68.7 |
| VECA | inferno | 15–14 | 88.0 |
Team-Historie
Karriere nach Jahren
| Jahr | Maps | Rating | ADR | KAST |
|---|---|---|---|---|
| 2026 | 18 | 1.22 | 91.3 | 77% |
| 2025 | 13 | 1.27 | 90.0 | 77% |
| 2024 | 20 | 1.17 | 79.3 | 75% |
| 2023 | 5 | 1.12 | 87.8 | 76% |
Rating nach Turnier
| Turnier | Maps | Rating | ADR | KAST |
|---|---|---|---|---|
| Stórmeistaramótið 2026 | 9 | 1.17 | 86.3 | 77% |
| Deildarkeppni RÍSÍ: Vor 2026 – Ljósleiðaradeildin | 9 | 1.26 | 96.6 | 76% |
| Ljosleidaradeildin | 9 | 1.15 | 85.0 | 73% |
| Stórmeistaramótið | 4 | 1.55 | 102.5 | 88% |
| Ljósleiðara deildin 2024 | 10 | 1.01 | 71.2 | 74% |
| European Pro League Season 18: Division 2 - CS2 | 2 | 1.01 | 69.3 | 69% |
| Icelandic Premier League Playoffs | 2 | 1.22 | 89.4 | 66% |
| Icelandic Premier League Regular Season | 11 | 1.28 | 89.9 | 79% |
ADR und KAST berechnen wir selbst aus den Rundendaten. Das Rating berechnen wir selbst aus den Rundendaten (1.0-Formel).
