Spieler
12Gewonnene Clutches
1v3Bester Clutch
0.93Rating
60Maps
0.93K/D
71.6ADR
60%HS
72%KAST
96–99Eröffnungsduelle
Nach Map
| Map | Maps | K/D | ADR |
|---|---|---|---|
| nuke | 16 | 0.83 | 69.6 |
| ancient | 12 | 1.02 | 81.1 |
| dust2 | 10 | 0.74 | 59.6 |
| mirage | 8 | 1.04 | 74.5 |
| cache | 8 | 1.13 | 73.0 |
| anubis | 4 | 1.21 | 82.1 |
| overpass | 1 | 0.76 | 64.0 |
| inferno | 1 | 0.72 | 61.0 |
Letzte 20 Maps
| Gegner | Map | K–D | ADR |
|---|---|---|---|
| NT | mirage | 12–12 | 81.8 |
| 7o7 eSports | anubis | 7–10 | 53.0 |
| 7o7 eSports | ancient | 14–7 | 97.6 |
| NT | mirage | 7–13 | 42.4 |
| NT | cache | 17–16 | 77.5 |
| EAC Extra | nuke | 38–34 | 85.5 |
| EAC Extra | ancient | 10–12 | 60.7 |
| INFURITY Gaming | dust2 | 12–13 | 53.7 |
| INFURITY Gaming | nuke | 8–14 | 51.0 |
| Phantom Academy | dust2 | 0–0 | 0.0 |
| Phantom Academy | nuke | 17–19 | 80.7 |
| EAC Extra | cache | 10–16 | 59.4 |
| EAC Extra | nuke | 14–17 | 81.8 |
| EAC Extra | ancient | 13–16 | 74.7 |
| ReThink | nuke | 6–10 | 51.1 |
| ReThink | ancient | 18–5 | 116.8 |
| Inner Circle Prospects | mirage | 12–10 | 79.1 |
| Inner Circle Prospects | dust2 | 10–23 | 41.2 |
| Inner Circle Prospects | nuke | 17–20 | 63.8 |
| ReThink | ancient | 7–14 | 48.8 |
Team-Historie
| Team | Maps | Zeitraum |
|---|---|---|
| 54 | 2026-07 – 2026-09 | |
| 3 | 2025-11 – 2025-11 | |
| Wave Esports | 3 | 2024-06 – 2024-06 |
Karriere nach Jahren
| Jahr | Maps | Rating | ADR | KAST |
|---|---|---|---|---|
| 2026 | 54 | 0.93 | 71.6 | 72% |
| 2025 | 3 | 0.75 | 62.6 | 73% |
| 2024 | 3 | 1.09 | 82.8 | 70% |
Rating nach Turnier
| Turnier | Maps | Rating | ADR | KAST |
|---|---|---|---|---|
| HyperX Retake Season 12 | 5 | 1.00 | 70.4 | 68% |
| United21 Season 54 | 16 | 0.86 | 68.1 | 71% |
| European Pro League Regular Season 6 | 13 | 0.96 | 69.5 | 74% |
| United21 Season 53 | 14 | 0.91 | 74.0 | 70% |
| United21 Season 52 | 6 | 1.04 | 80.8 | 78% |
| United21 Season 41 | 3 | 0.75 | 62.6 | 73% |
| United21 Season 17 | 3 | 1.09 | 82.8 | 70% |
ADR und KAST berechnen wir selbst aus den Rundendaten. Das Rating berechnen wir selbst aus den Rundendaten (1.0-Formel).
