FLC vs Natus Vincere

IEM Beijing 2026
FLC
1:2
Final · Bo3
2026-11-04 10:20 UTC
Head to head
Natus Vincere
ancient13–11 (7–5 · 6–6)
inferno4–13 (3–9 · 1–4)
mirage3–13 (0–12 · 3–1)

Match recap

A 2–1 result: Natus Vincere got past FLC. Map scores: Ancient 13–11, Inferno 4–13, Mirage 3–13. Top performer: w0nderful of Natus Vincere, 59–28 with 94.3 ADR (rating 1.63). The biggest clutch belonged to NiKo, a 1v3 won for FLC in round 17 on Ancient. On Ancient, Natus Vincere stole round 12 on a $15,950 buy against $31,950.

Map veto

Natus Vincere banned dust2FLC banned cacheNatus Vincere picked ancientFLC picked infernoNatus Vincere banned anubisFLC banned nukedecider picked mirage

Rounds

124

Economy

Team equipment value at the end of each buy. Drag to scrub.

Scoreboard

Player
kyousuke22194 +3 100.5 75% 1.32
karrigan15163 -1 68.4 75% 0.82
NiKo13175 -4 72.4 71% 0.84
TeSeS12155 -3 58.9 79% 0.80
m0NESY12130 -1 48.3 67% 0.94
w0nderful27143 +13 92.8 96% 1.62
b1t25111 +14 85.9 79% 1.65
makazze14177 -3 82.0 63% 0.80
Aleksib7177 -10 46.6 63% 0.51
iM7177 -10 49.5 67% 0.48

ADR and KAST are our own calculations from round data. Rating is our calculation from round data (1.0 formula).

Clutches wonFLC 2Natus Vincere 2

1v1w0nderfulRound 7won
  1. kyousuke → makazze
  2. w0nderful → kyousuke
1v1b1tRound 12won
  1. m0NESY → iM
  2. b1t → m0NESY
1v3NiKoRound 17won
  1. b1t → karrigan
  2. NiKo → b1t
  3. w0nderful → NiKo
  4. NiKo → w0nderful
  5. Aleksib → Aleksib
1v2karriganRound 20won
  1. b1t → NiKo
  2. karrigan → b1t
  3. w0nderful → karrigan
  4. w0nderful → w0nderful

Pistol rounds

FLCRound 1
Natus VincereRound 13

Opening duels

PlayerWonLost
kyousuke62
karrigan42
TeSeS11
NiKo12
m0NESY13
w0nderful41
makazze42
b1t01
Aleksib14
iM15

Multi-kill rounds

Player3K4K5K
kyousuke101
m0NESY100
NiKo100
b1t110
w0nderful300

Kill matrix

FLCw0nderfulb1tmakazzeAleksibiM
kyousuke2:72:57:23:28:3
karrigan3:64:63:23:22:0
NiKo4:72:21:54:12:2
TeSeS2:32:72:34:22:0
m0NESY2:41:54:22:03:2

Rows: FLC players, columns: Natus Vincere players. Each cell is kills by the row player on the column player : kills the other way.

More from IEM Beijing 2026