Marsborne vs Rave
CCT Season 3 North America Series 3Match recap
A 2–0 result: Marsborne got past Rave. Map scores: Inferno 13–7, Ancient 13–7. Top performer: junior of Rave, 35–25 with 82.3 ADR (rating 1.43). The biggest clutch belonged to MarKE, a 1v3 won for Rave in round 10 on Ancient. On Inferno, Marsborne stole round 2 on a $10,800 buy against $21,500.
Map veto
Rounds
Economy
Team equipment value at the end of each buy. Drag to scrub.
Scoreboard
| Player | |||||||
|---|---|---|---|---|---|---|---|
| Grizz | 21 | 13 | 5 | +8 | 105.0 | 80% | 1.51 |
| cxzi | 14 | 12 | 7 | +2 | 84.7 | 75% | 1.09 |
| chop | 13 | 12 | 3 | +1 | 63.4 | 80% | 0.99 |
| MOTM | 9 | 12 | 5 | -3 | 50.8 | 80% | 0.79 |
| WolfY | 8 | 11 | 5 | -3 | 49.6 | 70% | 0.76 |
| junior | 17 | 9 | 3 | +8 | 80.7 | 65% | 1.68 |
| MarKE | 13 | 13 | 2 | 0 | 68.8 | 75% | 0.92 |
| Walco | 13 | 14 | 2 | -1 | 74.1 | 70% | 0.99 |
| Cryptic | 9 | 15 | 4 | -6 | 60.0 | 70% | 0.61 |
| laxiee | 8 | 15 | 3 | -7 | 51.1 | 60% | 0.65 |
ADR and KAST are our own calculations from round data. Rating is our calculation from round data (1.0 formula).
Clutches wonMarsborne 2Rave 1
1v1cxziRound 2won
- MarKE → chop
- cxzi → MarKE
1v2WolfYRound 4won
- Walco → MOTM
- WolfY → Walco
1v2WalcoRound 13won
- Grizz → Cryptic
- Walco → Grizz
- Walco → MOTM
Pistol rounds
Opening duels
| Player | Won | Lost |
|---|---|---|
| Grizz | 5 | 1 |
| chop | 3 | 0 |
| MOTM | 2 | 1 |
| cxzi | 3 | 2 |
| WolfY | 0 | 3 |
| junior | 3 | 2 |
| laxiee | 2 | 2 |
| Walco | 0 | 1 |
| MarKE | 1 | 2 |
| Cryptic | 1 | 6 |
Multi-kill rounds
| Player | 3K | 4K | 5K |
|---|---|---|---|
| Grizz | 3 | 0 | 0 |
| MOTM | 1 | 0 | 0 |
| cxzi | 1 | 0 | 0 |
| junior | 0 | 1 | 1 |
| Walco | 2 | 0 | 0 |
| laxiee | 1 | 0 | 0 |
Kill matrix
| Marsborne | junior | MarKE | Walco | Cryptic | laxiee |
|---|---|---|---|---|---|
| Grizz | 3:5 | 2:3 | 6:2 | 5:3 | 5:0 |
| cxzi | 1:2 | 4:8 | 1:1 | 6:1 | 2:0 |
| chop | 1:5 | 2:1 | 1:3 | 3:1 | 6:2 |
| MOTM | 1:2 | 3:0 | 3:5 | 1:2 | 1:3 |
| WolfY | 3:3 | 1:1 | 3:2 | 0:2 | 1:3 |
Rows: Marsborne players, columns: Rave players. Each cell is kills by the row player on the column player : kills the other way.
Marsborne: recent results
Bo3
Bo3
Bo3
Bo3
Bo3
Rave: recent results
Bo3
Bo3
Bo3
Bo3
Bo3
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