KRU Esports vs Bounty Hunters Esports

Champion of Champions Tour Season 2 - South America Series 7
KRU Esports
0:2
Final · Bo3
2025-02-14 18:30 UTC
Head to head
Bounty Hunters Esports
nuke5–13 (5–7 · 0–6)
dust226–28 (8–4 · 4–8 · 14–16)

Match recap

A 2–0 result: Bounty Hunters Esports got past KRU Esports. Map scores: Nuke 5–13, Dust2 26–28. meyern (Bounty Hunters Esports) led the server with 57 kills, 86.2 ADR and a 1.19 rating. Clutch of the match: KAISER (Bounty Hunters Esports) won a 1v2 in round 6 on Nuke. Biggest economy swing: Bounty Hunters Esports won round 15 on Dust2 with $3,500 of equipment against $17,600.

Map veto

KRU Esports banned infernoBounty Hunters Esports banned trainKRU Esports picked nukeBounty Hunters Esports picked dust2KRU Esports banned ancientBounty Hunters Esports banned anubis

Rounds

118

Economy

Team equipment value at the end of each buy. Drag to scrub.

Scoreboard

Player
deco13134 0 72.8 83% 0.99
laser12170 -5 58.3 61% 0.73
righi-10131 -3 65.7 56% 0.76
reversive9154 -6 68.1 56% 0.62
atarax1a8152 -7 51.7 61% 0.57
KAISER1793 +8 101.1 78% 1.42
zock1792 +8 98.5 72% 1.55
Tuurtle16132 +3 104.2 78% 1.20
meyern14101 +4 70.3 83% 1.17
Bruninho8114 -3 48.8 78% 0.82

ADR and KAST are our own calculations from round data. Rating is our calculation from round data (1.0 formula).

Clutches wonKRU Esports 0Bounty Hunters Esports 2

1v2KAISERRound 6won
  1. atarax1a → zock
  2. KAISER → laser
  3. KAISER → atarax1a
1v1zockRound 13won
  1. laser → meyern
  2. zock → laser

Pistol rounds

Bounty Hunters EsportsRound 1
Bounty Hunters EsportsRound 13

Opening duels

PlayerWonLost
reversive41
atarax1a01
laser24
righi-13
deco02
Tuurtle42
meyern32
KAISER21
zock11
Bruninho11

Multi-kill rounds

Player3K4K5K
deco100
laser100
zock110
Tuurtle100
KAISER100
meyern100
Bruninho100

Kill matrix

KRU EsportsKAISERzockTuurtlemeyernBruninho
deco2:33:55:11:32:1
laser0:63:23:23:33:4
righi-3:32:32:41:22:1
reversive1:20:32:53:33:2
atarax1a3:31:41:42:31:0

Rows: KRU Esports players, columns: Bounty Hunters Esports players. Each cell is kills by the row player on the column player : kills the other way.

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