Bebop vs VRSDelivery

Thunderpick World Championship 2026 Europe Series 1
Bebop
0:2
Final · Bo3
2026-05-27 17:00 UTC
Head to head
VRSDelivery
mirage7–13 (6–6 · 1–7)
nuke8–13 (3–9 · 5–4)

Match recap

A 2–0 result: VRSDelivery got past Bebop. Map scores: Mirage 7–13, Nuke 8–13. AntyVirus (VRSDelivery) led the server with 42 kills, 107.2 ADR and a 1.62 rating. Clutch of the match: AntyVirus (VRSDelivery) won a 1v4 in round 13 on Mirage. Biggest economy swing: VRSDelivery won round 2 on Nuke with $1,500 of equipment against $19,350.

Map veto

VRSDelivery banned infernoBebop banned anubisVRSDelivery picked mirageBebop picked nukeVRSDelivery banned dust2Bebop banned overpassdecider picked ancient

Rounds

120

Economy

Team equipment value at the end of each buy. Drag to scrub.

Scoreboard

Player
lov1kus17143 +3 83.9 75% 1.13
idisbalance15130 +2 71.8 70% 1.09
faydett11155 -4 73.4 70% 0.72
Norwi10166 -6 64.3 55% 0.67
h1kaN10142 -4 59.0 55% 0.72
AntyVirus23153 +8 116.3 60% 1.75
suonko19113 +8 94.4 65% 1.48
bryluuu11144 -3 60.0 70% 0.79
fanatyk11126 -1 72.5 85% 0.90
PeTeRoOo7113 -4 41.0 70% 0.69

ADR and KAST are our own calculations from round data. Rating is our calculation from round data (1.0 formula).

Clutches wonBebop 1VRSDelivery 2

1v2suonkoRound 9won
  1. h1kaN → fanatyk
  2. suonko → idisbalance
  3. suonko → h1kaN
1v4AntyVirusRound 13won
  1. h1kaN → PeTeRoOo
  2. AntyVirus → lov1kus
  3. AntyVirus → Norwi
  4. AntyVirus → idisbalance
  5. AntyVirus → h1kaN
1v1idisbalanceRound 14won
  1. suonko → Norwi
  2. idisbalance → suonko

Pistol rounds

VRSDeliveryRound 1
VRSDeliveryRound 13

Opening duels

PlayerWonLost
Norwi32
idisbalance22
faydett23
h1kaN01
lov1kus23
AntyVirus42
suonko32
fanatyk10
PeTeRoOo01
bryluuu34

Multi-kill rounds

Player3K4K5K
idisbalance100
lov1kus100
AntyVirus220
suonko200
fanatyk100

Kill matrix

BebopAntyVirussuonkobryluuufanatykPeTeRoOo
lov1kus5:45:44:31:22:1
idisbalance1:43:45:24:12:2
faydett4:50:53:10:24:2
Norwi1:52:32:23:52:0
h1kaN4:51:30:34:11:2

Rows: Bebop players, columns: VRSDelivery players. Each cell is kills by the row player on the column player : kills the other way.

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