ASTRAL vs MASONIC

CCT 2026 Europe Series 3
ASTRAL
2:1
Final · Bo3
2026-05-23 17:00 UTC
Head to head
MASONIC
inferno14–16 (6–6 · 6–6 · 2–4)Partial data
dust213–9 (4–8 · 9–1)
ancient13–9 (7–5 · 6–4)

Match recap

A 2–1 result: ASTRAL got past MASONIC. Map scores: Inferno 14–16, Dust2 13–9, Ancient 13–9. meowpop (ASTRAL) led the server with 62 kills, 77.8 ADR and a 1.28 rating. Clutch of the match: Neqy (ASTRAL) won a 1v3 in round 20 on Dust2. Biggest economy swing: MASONIC won round 5 on Inferno with $0 of equipment against $27,350.

Map veto

MASONIC banned mirageASTRAL banned overpassMASONIC picked infernoASTRAL picked dust2MASONIC banned anubisASTRAL banned nukedecider picked ancient

Rounds

Partial data: Rounds left out: 2. The data feed contradicted itself in them; the map score is complete, player stats exclude them.

130

Economy

Team equipment value at the end of each buy. Drag to scrub.

Scoreboard

Player
swiz25238 +2 96.5 77% 1.16
Neqy22224 0 83.9 83% 1.02
ray5ive192015 -1 84.2 77% 0.94
meowpop18222 -4 59.1 60% 0.89
gxx-15224 -7 44.1 63% 0.73
Noruyp26182 +8 68.2 77% 1.34
Botman23193 +4 74.4 77% 1.21
Frøslev222115 +1 101.3 83% 1.01
b0RUP20202 0 68.8 80% 0.93
Kralle172114 -4 81.6 80% 0.80

ADR and KAST are our own calculations from round data. Rating is our calculation from round data (1.0 formula).

Clutches wonASTRAL 1MASONIC 2

1v2swizRound 1won
  1. Kralle → Neqy
  2. swiz → Kralle
  3. swiz → Frøslev
1v1BotmanRound 11won
  1. meowpop → Frøslev
  2. Botman → meowpop
1v2NoruypRound 24won
  1. ray5ive → Frøslev
  2. Noruyp → ray5ive
  3. Noruyp → gxx-

Pistol rounds

ASTRALRound 1
MASONICRound 13

Opening duels

PlayerWonLost
swiz34
ray5ive23
Neqy23
gxx-36
meowpop04
Noruyp72
Botman40
Frøslev31
b0RUP22
Kralle45

Multi-kill rounds

Player3K4K5K
swiz210
Neqy110
meowpop300
Noruyp210
Botman210
Frøslev200

Kill matrix

ASTRALNoruypBotmanFrøslevb0RUPKralle
swiz3:69:46:82:35:2
Neqy3:44:46:43:26:7
ray5ive6:22:44:62:45:4
meowpop4:72:53:28:61:2
gxx-2:72:62:25:54:2

Rows: ASTRAL players, columns: MASONIC players. Each cell is kills by the row player on the column player : kills the other way.

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