ARCRED vs Metizport
A1 Gaming League Season 7Match recap
A 2–0 result: Metizport got past ARCRED. Map scores: Inferno 11–13, Mirage 11–13. nilo (Metizport) led the server with 43 kills, 91.9 ADR and a 1.39 rating. Clutch of the match: nilo (Metizport) won a 1v2 in round 10 on Inferno. Biggest economy swing: Metizport won round 10 on Inferno with $2,450 of equipment against $26,050.
Map veto
Rounds
Economy
Team equipment value at the end of each buy. Drag to scrub.
Scoreboard
| Player | |||||||
|---|---|---|---|---|---|---|---|
| ryujin | 19 | 19 | 8 | 0 | 92.8 | 79% | 0.95 |
| hurtslxrd | 18 | 17 | 3 | +1 | 73.1 | 79% | 1.06 |
| shg | 16 | 15 | 1 | +1 | 68.6 | 67% | 0.94 |
| 1NVISIBLEE | 12 | 18 | 5 | -6 | 63.0 | 54% | 0.84 |
| DSSj | 12 | 17 | 3 | -5 | 55.4 | 54% | 0.80 |
| nilo | 23 | 11 | 3 | +12 | 93.5 | 75% | 1.73 |
| RuStY | 17 | 15 | 9 | +2 | 80.8 | 83% | 1.02 |
| hns | 16 | 16 | 5 | 0 | 73.5 | 79% | 0.95 |
| adamb | 15 | 18 | 4 | -3 | 67.5 | 67% | 0.94 |
| Jackinho | 14 | 18 | 8 | -4 | 71.5 | 71% | 0.84 |
ADR and KAST are our own calculations from round data. Rating is our calculation from round data (1.0 formula).
Clutches wonARCRED 2Metizport 1
1v2niloRound 10won
- shg → adamb
- nilo → DSSj
- nilo → shg
1v1DSSjRound 14won
- hns → hurtslxrd
1v1shgRound 15won
- hns → 1NVISIBLEE
- shg → hns
Pistol rounds
Opening duels
| Player | Won | Lost |
|---|---|---|
| ryujin | 5 | 2 |
| shg | 1 | 1 |
| DSSj | 3 | 4 |
| hurtslxrd | 0 | 2 |
| 1NVISIBLEE | 1 | 5 |
| RuStY | 4 | 1 |
| adamb | 4 | 1 |
| nilo | 1 | 1 |
| hns | 3 | 3 |
| Jackinho | 2 | 4 |
Multi-kill rounds
| Player | 3K | 4K | 5K |
|---|---|---|---|
| 1NVISIBLEE | 1 | 1 | 0 |
| hurtslxrd | 2 | 0 | 0 |
| DSSj | 1 | 0 | 0 |
| nilo | 4 | 1 | 0 |
| adamb | 0 | 1 | 0 |
| hns | 1 | 0 | 0 |
| Jackinho | 1 | 0 | 0 |
Kill matrix
| ARCRED | nilo | RuStY | hns | adamb | Jackinho |
|---|---|---|---|---|---|
| ryujin | 1:6 | 5:6 | 4:3 | 6:2 | 3:2 |
| hurtslxrd | 4:4 | 2:1 | 2:4 | 5:7 | 5:1 |
| shg | 4:5 | 1:2 | 5:3 | 1:0 | 5:5 |
| 1NVISIBLEE | 1:4 | 3:3 | 3:5 | 4:2 | 1:4 |
| DSSj | 1:4 | 4:5 | 2:1 | 1:4 | 4:2 |
Rows: ARCRED players, columns: Metizport players. Each cell is kills by the row player on the column player : kills the other way.
Metizport: next match
ARCRED: recent results
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Metizport: recent results
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