Spieler
Dutchy
Square Sausages12Gewonnene Clutches
1v4Bester Clutch
0.78Rating
22Maps
0.75K/D
63.8ADR
42%HS
62%KAST
25–39Eröffnungsduelle
Nach Map
| Map | Maps | K/D | ADR |
|---|---|---|---|
| nuke | 5 | 0.83 | 62.2 |
| inferno | 5 | 0.72 | 61.9 |
| overpass | 4 | 0.69 | 56.9 |
| ancient | 4 | 0.80 | 74.4 |
| train | 3 | 0.76 | 69.1 |
| mirage | 1 | 0.40 | 35.9 |
Letzte 20 Maps
| Gegner | Map | K–D | ADR |
|---|---|---|---|
| Mousquetaires | overpass | 13–17 | 65.8 |
| Mousquetaires | nuke | 11–11 | 78.0 |
| Eternal Fire | overpass | 10–14 | 63.6 |
| Eternal Fire | inferno | 6–16 | 50.2 |
| ALGO | ancient | 8–17 | 51.1 |
| ALGO | nuke | 10–16 | 44.2 |
| QMISTRY | inferno | 11–13 | 61.9 |
| QMISTRY | ancient | 8–14 | 62.3 |
| Mousquetaires | inferno | 14–21 | 62.4 |
| Mousquetaires | train | 19–24 | 60.5 |
| Mousquetaires | nuke | 13–15 | 64.7 |
| ex-HEROIC Academy | nuke | 16–13 | 81.9 |
| ex-HEROIC Academy | mirage | 6–15 | 35.9 |
| NIP Impact | inferno | 21–19 | 71.7 |
| NIP Impact | overpass | 9–14 | 49.0 |
| Prestige Esports | overpass | 8–13 | 50.3 |
| Prestige Esports | nuke | 10–17 | 46.5 |
| Prestige Esports | inferno | 10–17 | 56.8 |
| SABRE Esports | ancient | 20–19 | 93.9 |
| SABRE Esports | train | 22–33 | 59.4 |
Team-Historie
| Team | Maps | Zeitraum |
|---|---|---|
| Square Sausages | 15 | 2025-09 – 2025-11 |
| 8Sins | 7 | 2025-05 – 2025-08 |
Karriere nach Jahren
| Jahr | Maps | Rating | ADR | KAST |
|---|---|---|---|---|
| 2025 | 22 | 0.78 | 63.8 | 62% |
Rating nach Turnier
| Turnier | Maps | Rating | ADR | KAST |
|---|---|---|---|---|
| CCT Season 3 Contenders Europe 2 | 4 | 0.75 | 64.5 | 60% |
| CCT Season 3 Europe Series 10 | 2 | 0.58 | 48.0 | 50% |
| CCT Season 3 Europe Series 8 | 2 | 0.79 | 62.1 | 68% |
| CCT Season 3 Contenders Europe 1 | 3 | 0.77 | 62.1 | 66% |
| CCT Season 3 Europe Series 7 | 4 | 0.86 | 60.6 | 63% |
| European Pro league Season 27 Division 1 | 3 | 0.66 | 50.9 | 56% |
| CCT Season 3 Europe Series 2 | 4 | 0.88 | 79.2 | 66% |
ADR und KAST berechnen wir selbst aus den Rundendaten. Das Rating berechnen wir selbst aus den Rundendaten (1.0-Formel).